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Sucker Punch
Sucker Punch
 
zhonglu999
2013-10-10 上传
128749 次浏览
25 用户喜欢该作品
作品描述
the character I choose is Baby Doll from the film"Sucker Punch".the key words of this film art style are costumes,silk stockings,cute girls and unique violence aesthetics.
On this basis,I hope to design more costumes such as school uniform,Qipaos,Bunny girl uniform and maid outfit for the game version .Players are allowed to collect their favorite costumes to fight. Finally,I choose maid outfit on my detailed design.
Baby Doll's weapons are a kanata and a M1911A1 pistol in the film. In gemes,players are able to collect more powerful and gorgeous items. the weapon I design for Baby Doll in gameis an Kanata too, which has 3 forms including "First Blood",(invincible for 1 round, 10% attack increase) "Rampage" (invincible for 5 rounds, 50% attack increase)and "Holy Shit"(invincible for 10 rounds, 100% attack increase,fire attack) by killing enemies and absorb their souls.
Yes, these word are from Dota, which inspires me a lot. However, in order to master such a powful weapons, Baby Doll needs another items-a steampunk style glove.Considering that Baby Doll needs finishing air missions, I also design a steampunk machanical wings for her. the pistols I choose my favorite gun—Desert eagle。
All these elaborate designs of items only could be got by finishing speacial missions—in films,Baby Doll finally conquers inner fears of her masslaughter of her younger sister.
All my friends, hope us all defeat our inner demons and get the deam items!
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二维 概念设计 插画 人物
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